Melee Weapons
Table
| Item Name | Focus |
|---|---|
| Dagger | 1: Apply a debuff 2: Increased crit chance |
| Damage: Small | Melee 1 Orthogonal One-Handed Quick Grappling |
| Gauntlets | 1: Free Grapple 2: Dual Wielding +1 Strikes |
| Damage: Small | Melee 1 Orthogonal One-Handed Quick Grappling Push 1 |
| Sword | 1: Quick 2: Ignore Deflection? |
| Damage: Medium | Melee 1 One-Handed |
| Axe | 1: Apply Pain on crit 2: Sweep Attack |
| Damage: Medium | Melee 1 One-Handed Pull 1 |
| Hammer | 1: Greater push 2: Knockback into objects does increased damage |
| Damage: Medium | Melee 1 One-Handed Push 1 |
| Spear | 1: Reaching attack Set attack? 2: Line strike |
| Damage: Medium | Melee 2 Orthogonal One-Handed |
| Foil | 1: Parry 2: Riposte |
| Damage: Medium | Melee 1 One-Handed Quick |
| Two-Handed Weapons | |
| Quarterstaff | 1: Knock prone 2: |
| Damage: Medium | Melee 1 Two-Handed |
| Great-Sword | 1: Same as Sword 2: Same as Sword |
| Damage: Large | Melee 2 Orthogonal Two-Handed Slow |
| Great-Axe | 1: Same as Axe 2: Same as Axe |
| Damage: Large | Melee 2 Orthogonal Two-Handed Slow Pull 2 |
| Great-Hammer | 1: Same as Hammer 2: Same as Hammer |
| Damage: Large | Melee Orthogonal 2 Two-Handed Slow Push 2 |
| Longspear | 1: Same as Spear 2: Same as Spear |
| Damage: Large | Melee 2 Two-Handed Slow |
| Flail | 1: Push in any direction 2: Break Armour |
| Damage: Large | Melee 1 Ranged 2 Two-Handed Push 1 Grappling |
| Epee | 1: Same as Foil 2: Same as Foil |
| Damage: Large | Melee 2 Orthogonal Two-Handed |
Stats
Dagger
Damage: Small
Weapon Focus 1: On a Critical Strike, apply one of Blind, Dazed, Restricted, Numb, Shocked
Weapon Focus 2: This Weapon also Crits on a Nat 19
Tags: Quick, Melee 1 Orthogonal, One-Handed, Grappling
Gauntlets
Damage: Small
Weapon Focus 1: When you Attack and Hit a Character with a Strike, you may then Grapple as an additional Strike.
Weapon Focus 2: While Dual Wielding 2 Gauntlets, the Dual Wield reaction makes +1 Strikes with Gauntlets.
Tags: Quick, Melee 1 Orthogonal, Push 1, One-Handed, Grappling
Sword
Damage: Medium
Weapon Focus 1: Quick.
Weapon Focus 2: This weapon ignores Deflection.
Tags: Melee 1, One-Handed
Axe
Damage: Medium
Weapon Focus 1: On a Critical Strike, apply Pain equal to the Flat Value.
Weapon Focus 2: Strikes with this weapon target 3 contiguous squares.
Tags: Melee 1, One-Handed
Hammer
Damage: Medium
Weapon Focus 1: Double the Push dealt by this weapon.
Weapon Focus 2: The Push / Pull damage dealt by this weapon is doubled.
Tags: Melee 1, One-Handed, Push 1
Spear
Damage: Medium
Weapon Focus 1: The Spear’s Strikes targets all targets in a straight line from you to its Melee Range.
Weapon Focus 2: +1 Melee Range.
Tags: Melee 2 Orthogonal, One-Handed
Foil
Damage: Medium
Weapon Focus 1: Gain the Parry Reaction
| Parry | |
|---|---|
| Tempo: | 3 |
| Trigger: | You are Hit by a Strike from a target in your Melee Range |
| Action: | Strike your attacker, on Hit you cause them to Miss instead of any normal effects. |
| Tags: | Reaction, Strike |
Weapon Focus 2: Gain the Riposte Reaction
| Riposte | |
|---|---|
| Tempo: | 3 |
| Trigger: | You are Missed by a Strike from a target in your Melee Range |
| Action: | Strike the triggerer. |
| Tags: | Reaction, Strike |
Tags: Quick, Melee 1, One-Handed
Quarterstaff
Damage: Medium
Weapon Focus 1: On a Crit, applies Prone to target.
Weapon Focus 2:
Tags:
Flail
Damage: Large
Weapon Focus 1: Any Push from this weapon can move the target in any single direction.
Weapon Focus 2: On a Crit apply Corroded, Prone, Corrupted
Tags: Melee 1 Ranged 2 Two-Handed Push 1 Grappling
Ranged Weapons
Table
| Item Name | Focus |
|---|---|
| Boomerang | 1: Ricochet 2: Missed attacks can target another |
| Damage: Small | Ranged x One-Handed |
| Hook and Chain | 1: Grappling Hook swing and pull self 2: Restrain |
| Damage: Small | Melee 1 Ranged 5 One-Handed Pull 2 Orthogonal |
| Shortbow | 1: Stealth Shot 2: Pop up and shoot then hide |
| Damage: Small | Ranged x Two-Handed Quick Arcing |
| Longbow | 1: Height difference increases damage? 2: Even more accurate against Marked. |
| Damage: Medium | Ranged x Two-Handed Arcing |
| Crossbow | 1: Melee 2: Armour Pierce |
| Damage: Medium | Ranged x Two-Handed |
| Volley Crossbow | 1: Volley on reactions 2: Make terrain hazardous |
| Damage: Small | Ranged x Circle 3 Arcing Two-Handed Reload |
| Pistol | 1: Fire and swap out 2: Fire at the beginning. |
| Damage: Medium | Ranged x One-Handed Quick Reload |
| Rifle | 1: Does something if outside enemies Seek? 2: Double range against Marked. |
| Damage: Large | Ranged x Two-Handed Reload |
| Hand-Cannon | 1: Push 5 2: Splash Damage |
| Damage: Large | Ranged x Two-Handed Slow Reload |
Stats
Boomerang
Damage: Small
Weapon Focus 1: This weapon gains Chain 1. This weapon’s Chain’s don’t decrease in damage.
Weapon Focus 2: Once per Strike, when this weapon Misses a target, choose another target in range and use the same Hit roll to Strike them instead.
Tags: Ranged #, One-Handed
Hook and Chain
Damage: Small
Weapon Focus 1: When you Hit an Object of Size equal to or greater than you, or a Character larger than you, you can ignore the Pull of this weapon to instead Pull yourself adjacent to them.
Weapon Focus 2: This weapon can be used to Grapple in its Melee Range, and can maintain a Grapple up to its Ranged Range. Characters Grappled by this weapon are also Condemned
Tags: Melee 1 Orthogonal, Ranged 5 Orthogonal, One-Handed, Pull 2.
Shortbow
Damage: Small
Weapon Focus 1: When you make a Strike with this weapon from Hidden, if you Miss, you do not lose Hidden. If you Hit ?
Weapon Focus 2: If you Attack with this weapon, you can take the Extra: Hide action this round.
Tags: Ranged, Two-Handed, Arcing, Quick
Longbow
Damage: Medium
Weapon Focus 1: When you Strike from a higher elevation than your target, gain # damage.
Weapon Focus 2: Roll two dice instead of one for the Hit bonus from Marked.
Tags: Ranged, Two-Handed, Arcing
Crossbow
Damage: Medium
Weapon Focus 1: This weapon ignores the penalties of using a Ranged weapon in Melee range.
Weapon Focus 2: This weapon ignores Deflection and deals additional damage on Hit equal to the target’s Deflection.
Tags: Ranged #, Two-Handed
Volley Crossbow
Damage: Small
Weapon Focus 1: Reaction Strikes with this weapon don’t require it to be Loaded / doesn’t Unload it.
Weapon Focus 2: Strikes with this weapon make the Terrain Hazardous 2 Physical.
Tags: Ranged x Circle 3, Arcing, Two-Handed, Reload
Pistol
Damage: Medium
Weapon Focus 1: In the first round of combat, if you fire this weapon, you can take a Free: Inventory action affecting this item.
Weapon Focus 2: In the first round of combat, you can take an Attack with this weapon at Tempo 1.
Tags: Ranged, One-Handed, Quick, Reload
Rifle
Damage: Large
Weapon Focus 1: When you Strike a Character whilst outside of their Seek and Line of Sight and you Crit, it does triple damage instead of double.
Weapon Focus 2: You can double the Ranged of this weapon to make a Strike against a Marked target if you would consume the condition.
Tags: Ranged, Two-Handed, Reload
Hand Cannon
Damage: Large
Weapon Focus 1: This weapon gains Push 5, if you hit a target with this weapon that cannot be pushed, you can instead choose to Push yourself.
Weapon Focus 2: When this weapon Hits, deal Dice Damage to all targets in Range 1 Orthogonal.
Tags: Ranged, Two-Handed, Slow, Reload
Magic Weapons
| Item Name | Damage | Tags | Focus |
|---|---|---|---|
| Wand | Focus One-Handed Ranged | 1: Faster? 2: | |
| Tome | Focus Two-Handed Ranged | 1: Get access to a spell you didn’t bring? 2: | |
| Staff | Focus Two-Handed Ranged | 1: Increased range? Extended Seek? 2: | |
| Orb | Focus Two-Handed Ranged Reload | 1: Concentrate a spell to be more effective 2: | |
| Censer | Focus Two-Handed Melee |
Custom Weapons
Many custom weapons exist across this rule set.
In this case a weapon will list:
Damage:
Weapon Focus 1:
Weapon Focus 2:
Tags:
If a custom weapon uses a Weapon Focus from another weapon, then the wielder can use that Weapon Focus if they have learnt it from the original weapon or the custom weapon.
The wielder can also use the Weapon Focus on the original weapon if they chose it from the original weapon unless they way they learnt it does not apply to the original weapon.
For example this a custom weapon from the Chimera’s Ant Form.
Spitter Ant Head:
Damage: Small Acid
Special: Applies Corroded on Hit.
Weapon Focus 1: Dagger 1
Weapon Focus 2: Hand Cannon 2
Tags: Ranged #, Arcing, One-Handed, Acid
This weapon deals # damage, applies Corroded on all hits and has those tags.
The Chimera also gains Weapon Focus 1 with all weapons from its Forms
The Chimera can thus use the Dagger 1 focus from the above ability. However they cannot use the Dagger 1 focus on a Dagger or anything else that uses the Dagger 1 focus, because the above ability only grants Weapon Focus 1 for the Chimera’s Form weapons.
The Chimera would not be able to use Weapon Focus 2 for this weapon until they gained Weapon Focus 2 with Hand Cannon.