Melee Weapons

Table

Item NameFocus
Dagger1: Apply a debuff
2: Increased crit chance
Damage: Small Melee 1 Orthogonal One-Handed Quick Grappling
Gauntlets1: Free Grapple
2: Dual Wielding +1 Strikes
Damage: Small Melee 1 Orthogonal One-Handed Quick Grappling Push 1
Sword1: Quick
2: Ignore Deflection?
Damage: Medium Melee 1 One-Handed
Axe1: Apply Pain on crit
2: Sweep Attack
Damage: Medium Melee 1 One-Handed Pull 1
Hammer1: Greater push
2: Knockback into objects does increased damage
Damage: Medium Melee 1 One-Handed Push 1
Spear1: Reaching attack
Set attack?
2: Line strike
Damage: Medium Melee 2 Orthogonal One-Handed
Foil1: Parry
2: Riposte
Damage: Medium Melee 1 One-Handed Quick
Two-Handed Weapons
Quarterstaff1: Knock prone
2:
Damage: Medium Melee 1 Two-Handed
Great-Sword1: Same as Sword
2: Same as Sword
Damage: Large Melee 2 Orthogonal Two-Handed Slow
Great-Axe1: Same as Axe
2: Same as Axe
Damage: Large Melee 2 Orthogonal Two-Handed Slow Pull 2
Great-Hammer1: Same as Hammer
2: Same as Hammer
Damage: Large Melee Orthogonal 2 Two-Handed Slow Push 2
Longspear1: Same as Spear
2: Same as Spear
Damage: Large Melee 2 Two-Handed Slow
Flail1: Push in any direction
2: Break Armour
Damage: Large Melee 1 Ranged 2 Two-Handed Push 1 Grappling
Epee1: Same as Foil
2: Same as Foil
Damage: Large Melee 2 Orthogonal Two-Handed

Stats

Dagger

Damage: Small
Weapon Focus 1: On a Critical Strike, apply one of Blind, Dazed, Restricted, Numb, Shocked
Weapon Focus 2: This Weapon also Crits on a Nat 19
Tags: Quick, Melee 1 Orthogonal, One-Handed, Grappling

Gauntlets

Damage: Small
Weapon Focus 1: When you Attack and Hit a Character with a Strike, you may then Grapple as an additional Strike.
Weapon Focus 2: While Dual Wielding 2 Gauntlets, the Dual Wield reaction makes +1 Strikes with Gauntlets.
Tags: Quick, Melee 1 Orthogonal, Push 1, One-Handed, Grappling

Sword

Damage: Medium
Weapon Focus 1: Quick.
Weapon Focus 2: This weapon ignores Deflection.
Tags: Melee 1, One-Handed

Axe

Damage: Medium
Weapon Focus 1: On a Critical Strike, apply Pain equal to the Flat Value.
Weapon Focus 2: Strikes with this weapon target 3 contiguous squares.
Tags: Melee 1, One-Handed

Hammer

Damage: Medium
Weapon Focus 1: Double the Push dealt by this weapon.
Weapon Focus 2: The Push / Pull damage dealt by this weapon is doubled.
Tags: Melee 1, One-Handed, Push 1

Spear

Damage: Medium
Weapon Focus 1: The Spear’s Strikes targets all targets in a straight line from you to its Melee Range.
Weapon Focus 2: +1 Melee Range.
Tags: Melee 2 Orthogonal, One-Handed

Foil

Damage: Medium
Weapon Focus 1: Gain the Parry Reaction

Parry
Tempo:3
Trigger:You are Hit by a Strike from a target in your Melee Range
Action: Strike your attacker, on Hit you cause them to Miss instead of any normal effects.
Tags: Reaction, Strike

Weapon Focus 2: Gain the Riposte Reaction

Riposte
Tempo:3
Trigger:You are Missed by a Strike from a target in your Melee Range
Action: Strike the triggerer.
Tags: Reaction, Strike

Tags: Quick, Melee 1, One-Handed

Quarterstaff

Damage: Medium
Weapon Focus 1: On a Crit, applies Prone to target.
Weapon Focus 2:
Tags:

Flail

Damage: Large
Weapon Focus 1: Any Push from this weapon can move the target in any single direction.
Weapon Focus 2: On a Crit apply Corroded, Prone, Corrupted
Tags: Melee 1 Ranged 2 Two-Handed Push 1 Grappling

Ranged Weapons

Table

Item NameFocus
Boomerang1: Ricochet
2: Missed attacks can target another
Damage: Small Ranged x One-Handed
Hook and Chain1: Grappling Hook swing and pull self
2: Restrain
Damage: Small Melee 1 Ranged 5 One-Handed Pull 2 Orthogonal
Shortbow1: Stealth Shot
2: Pop up and shoot then hide
Damage: Small Ranged x Two-Handed Quick Arcing
Longbow1: Height difference increases damage?
2: Even more accurate against Marked.
Damage: Medium Ranged x Two-Handed Arcing
Crossbow1: Melee
2: Armour Pierce
Damage: Medium Ranged x Two-Handed
Volley Crossbow1: Volley on reactions
2: Make terrain hazardous
Damage: Small Ranged x Circle 3 Arcing Two-Handed Reload
Pistol1: Fire and swap out
2: Fire at the beginning.
Damage: Medium Ranged x One-Handed Quick Reload
Rifle1: Does something if outside enemies Seek?
2: Double range against Marked.
Damage: Large Ranged x Two-Handed Reload
Hand-Cannon1: Push 5
2: Splash Damage
Damage: Large Ranged x Two-Handed Slow Reload

Stats

Boomerang

Damage: Small
Weapon Focus 1: This weapon gains Chain 1. This weapon’s Chain’s don’t decrease in damage.
Weapon Focus 2: Once per Strike, when this weapon Misses a target, choose another target in range and use the same Hit roll to Strike them instead.
Tags: Ranged #, One-Handed

Hook and Chain

Damage: Small
Weapon Focus 1: When you Hit an Object of Size equal to or greater than you, or a Character larger than you, you can ignore the Pull of this weapon to instead Pull yourself adjacent to them.
Weapon Focus 2: This weapon can be used to Grapple in its Melee Range, and can maintain a Grapple up to its Ranged Range. Characters Grappled by this weapon are also Condemned
Tags: Melee 1 Orthogonal, Ranged 5 Orthogonal, One-Handed, Pull 2.

Shortbow

Damage: Small
Weapon Focus 1: When you make a Strike with this weapon from Hidden, if you Miss, you do not lose Hidden. If you Hit ?
Weapon Focus 2: If you Attack with this weapon, you can take the Extra: Hide action this round.
Tags: Ranged, Two-Handed, Arcing, Quick

Longbow

Damage: Medium
Weapon Focus 1: When you Strike from a higher elevation than your target, gain # damage.
Weapon Focus 2: Roll two dice instead of one for the Hit bonus from Marked.
Tags: Ranged, Two-Handed, Arcing

Crossbow

Damage: Medium
Weapon Focus 1: This weapon ignores the penalties of using a Ranged weapon in Melee range.
Weapon Focus 2: This weapon ignores Deflection and deals additional damage on Hit equal to the target’s Deflection.
Tags: Ranged #, Two-Handed

Volley Crossbow

Damage: Small
Weapon Focus 1: Reaction Strikes with this weapon don’t require it to be Loaded / doesn’t Unload it.
Weapon Focus 2: Strikes with this weapon make the Terrain Hazardous 2 Physical.
Tags: Ranged x Circle 3, Arcing, Two-Handed, Reload

Pistol

Damage: Medium
Weapon Focus 1: In the first round of combat, if you fire this weapon, you can take a Free: Inventory action affecting this item.
Weapon Focus 2: In the first round of combat, you can take an Attack with this weapon at Tempo 1.
Tags: Ranged, One-Handed, Quick, Reload

Rifle

Damage: Large
Weapon Focus 1: When you Strike a Character whilst outside of their Seek and Line of Sight and you Crit, it does triple damage instead of double.
Weapon Focus 2: You can double the Ranged of this weapon to make a Strike against a Marked target if you would consume the condition.
Tags: Ranged, Two-Handed, Reload

Hand Cannon

Damage: Large
Weapon Focus 1: This weapon gains Push 5, if you hit a target with this weapon that cannot be pushed, you can instead choose to Push yourself.
Weapon Focus 2: When this weapon Hits, deal Dice Damage to all targets in Range 1 Orthogonal.
Tags: Ranged, Two-Handed, Slow, Reload

Magic Weapons

Item NameDamageTagsFocus
WandFocus
One-Handed
Ranged
1: Faster?
2:
TomeFocus
Two-Handed
Ranged
1: Get access to a spell you didn’t bring?
2:
StaffFocus
Two-Handed
Ranged
1: Increased range? Extended Seek?
2:
OrbFocus
Two-Handed
Ranged
Reload
1: Concentrate a spell to be more effective
2:
CenserFocus
Two-Handed
Melee

Custom Weapons

Many custom weapons exist across this rule set.
In this case a weapon will list:
Damage:
Weapon Focus 1:
Weapon Focus 2:
Tags:

If a custom weapon uses a Weapon Focus from another weapon, then the wielder can use that Weapon Focus if they have learnt it from the original weapon or the custom weapon.
The wielder can also use the Weapon Focus on the original weapon if they chose it from the original weapon unless they way they learnt it does not apply to the original weapon.

For example this a custom weapon from the Chimera’s Ant Form.
Spitter Ant Head:

Damage: Small Acid
Special: Applies Corroded on Hit.
Weapon Focus 1: Dagger 1
Weapon Focus 2: Hand Cannon 2
Tags: Ranged #, Arcing, One-Handed, Acid

This weapon deals # damage, applies Corroded on all hits and has those tags.
The Chimera also gains Weapon Focus 1 with all weapons from its Forms
The Chimera can thus use the Dagger 1 focus from the above ability. However they cannot use the Dagger 1 focus on a Dagger or anything else that uses the Dagger 1 focus, because the above ability only grants Weapon Focus 1 for the Chimera’s Form weapons.
The Chimera would not be able to use Weapon Focus 2 for this weapon until they gained Weapon Focus 2 with Hand Cannon.