Overview

Chimera is about partial and full animal transformations and communication with beasts.

LevelFeature
1
2
3
4
5
6
7
8
9
10

Health

When you gain Level in Chimera, you gain +2 Max HP.

Custom Trigger

Choose 1 of:

  • When the Chimera

Fortress Bonus

Abilities

Immediately when combat starts and on every round the Chimera may take a Free: Magic action to cast a Transformation spell in a spell school that they have all lower level spells active.

Class Focuses

Ideas

Magical

  • Uses MP points to run transformations, maybe SWN where committing mana is how many you can have running at a time

Transformation

  • Partial beast transformations to enhance physical stats.
  • Full beast transformation to access certain areas? spying and animal features? Fly, Swim, Climb, Stealth
  • Access to certain spells when that animal transformation? Spider web.

Animals:

  • Can talk to animals

Class Focuses:

  • Mutant, focused on more monstrous shapes
  • Full shapeshifter focus
  • Shapeshift into people?

Could be renamed Shifter?

Wolf
1Fangs of the Wolf
Ability:Commit mana indefinitely to gain the following trait and reaction:

Your hand turns into a Weapon with the following traits

Damage: Medium
Focus: Axe
Tags: Melee, Quick, One-Handed, Grappling
Tempo:5
Trigger:An ally attacks an enemy adjacent to you
Action:Make a with this weapon.
Tags: Reaction Attack
2Hunt Down Prey
Ability:Commit mana indefinitely to gain the following trait and reaction:

You gain +1 to your Speed.
Tempo:4
Trigger:A Marked enemy in your Seek moves away from you
Action: Move your speed directly towards them.
Tags: Reaction Move
3Alone and Afraid
Ability:Commit mana indefinitely to gain the following trait:

Gain Weapon Focus 1 with Fangs of the Wolf
Against Isolated targets, your critical hit chance increases by #
Against Chilled targets, you deal Large damage
4Lead the Pack
Ability:Become Werewolf