Paradigm

Brawler’s Paradigm
Passive:A Grappled target in your hand counts as an Guantlet.
You are considered 1 Size Larger for Grappling.
Momentum:Gain 1 Momentum for each Character you have Grappled at the end of each turn.
Tags:

Techniques

Battering Blows

Battering Blows
Tempo: Extra: 1
Cost:2 + Boost
Action:Your Strikes this round gain Push (1 + Boost) and you may move with the target.
Tags: Extra Buff Push

Meat Shield

Meat Shield
Tempo:5
Cost:2 Momentum
Pre-Requisites:You are Grappling a Character.
Trigger:You get Hit by a Character that you aren’t Grappling.
Action:The Strike hits the Character you are Grappling instead.
Tags: Reaction

Discombobulate

Discombobulate
Tempo: Strike
Cost:3
Action: Strike and apply Deaf on Hit.
Tags: Strike

Flurry of Blows

Flurry of Blows
Tempo: Attack
Cost:2 + Boost
Action:Make a Strike with a One-Handed Weapon for each Boost.
Each Strike from this Technique only does its Dice Value as damage.
Tags: Attack