Paradigm
| Brawler’s Paradigm | |
|---|---|
| Passive: | A Grappled target in your hand counts as an Guantlet. You are considered 1 Size Larger for Grappling. |
| Momentum: | Gain 1 Momentum for each Character you have Grappled at the end of each turn. |
| Tags: |
Techniques
Battering Blows
| Battering Blows | |
|---|---|
| Tempo: | Extra: 1 |
| Cost: | 2 + Boost |
| Action: | Your Strikes this round gain Push (1 + Boost) and you may move with the target. |
| Tags: | Extra Buff Push |
Meat Shield
| Meat Shield | |
|---|---|
| Tempo: | 5 |
| Cost: | 2 Momentum |
| Pre-Requisites: | You are Grappling a Character. |
| Trigger: | You get Hit by a Character that you aren’t Grappling. |
| Action: | The Strike hits the Character you are Grappling instead. |
| Tags: | Reaction |
Discombobulate
Flurry of Blows
| Flurry of Blows | |
|---|---|
| Tempo: | Attack |
| Cost: | 2 + Boost |
| Action: | Make a Strike with a One-Handed Weapon for each Boost. Each Strike from this Technique only does its Dice Value as damage. |
| Tags: | Attack |