Paradigm

Authority Paradigm
Passive:When you direct, command or order a Character, you may Backup that character on the first roll they make to follow those orders, regardless of distance to you.
Momentum:When a Character or group of Characters follows your commands or acts subordinate to you, gain 1 Momentum.
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Techniques

Top Secret
Tempo:
Cost:2 + Boost
Effect:When you are asked a question you do not know the answer to, deflect the question by pulling rank.
Replace a Deceive check with a Persuade or Coerce check.
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Aura of Fear and Awe
Tempo:
Cost:3 + 1 Boost
Effect:When posing as a member of another Faction, for the Scene you put on an intimidating aura,
All Characters must pass a Insight check against your Coerce to approach you about anything that isn’t an emergency.

For every Boost: target a Character and force a Will save to apply Chilled or Fascinated.
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Follow Me
Tempo:
Cost:2 + 2 Boost
Effect:Target two Characters that are subordinate to you that are Grunts or lower, they become allied with you and follow you and your orders for the Scene.
They will not fight or kill unless they were trained to do so, but will attempt to assist you.

For every Boost, target an additional subordinate to be effected by this.
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Project Lead
Tempo:
Cost:4 + 3 Boost
Effect:When leading a Project with a sufficient number of people working on it, when the Project Clock increases, increase it by an additional tick.
For every Boost and additional 0.5x people, when the Project clock increases, increase it by an additional tick.
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Mobilise Army
Tempo:
Cost:4 + Boost
Effect:A leader is capable of many plans.
Make a plan for and target (1 + Boost) Characters, for the Scene when they attempt to action the plan, they add +1d6 to all rolls.
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