Paradigm

The Executioner’s Paradigm aims to target weakened and hurt enemies and crush them with overwhelming power, eventually automatically killing any foe.

Executioner’s Paradigm
Passive:When you Hit a Character, they become immune to Healing.
Momentum:When you kill a character, gain 2 Momentum for normals, 4 for elites and 10 for bosses.
Tags:Paradigm

Techniques

Execute

Execute
Cost:2
Effect: Strike a creature, If you hit, it deals critical damage.
If that damage does not kill the creature, you instead deal 0 damage.
Tags: Strike

Kill Zone

Kill Zone
Tempo: Reaction: 5
Cost:2
Trigger:You killed a creature.
Effect:Immediately Strike another creature.
This Reaction can be used any number of times a round.
Tags: Reaction Strike

The Executioner Approaches

The Executioner Approaches
Tempo:2
Cost:1
Effect:Pick a Marked creature in Seek.
They become Restricted.
Tags:

Instrument of Death

Instrument of Death
Tempo: Strike
Cost:3 + Boost
Effect: Strike a creature, this strike deals 1 die of extra damage for each Boost, and then deals double damage.
Tags: Strike