Overview

The Archon is an elementalist controller, setting rules on the battlefield and restricting enemies with debuffs and gaining the power to blast their opponents when they break those rules.

LevelFeature
1
2
3
4
5
6
7
8
9
10

Features

Class Focuses

Ideas

The Archon is the Sorceror of this ttrpg

Magical

  • Ignores the concept of Spell Schools, just grabs spells willynilly
  • Uses stances to alter their spells, which means they need a method to gain momentum
  • Less Mana than most casters

Blood and Body

  • When they get bloodied, gain power, maybe new spells

Inheritance / power

  • Some form of rule breaking theme or rule making theme?
  • presence? Authority?
  • Dominion over enemies? Take them over?
  • Debuff enemies/ opposite of bard?

Judge

  • Put down judgements or decrees that if enemies violate, they get to do something
  • Tanky.